Gerald Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Gerald was born on a far northern island where he grew up under the tutelage of his mother, an expert Locksmith. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and expand his business
Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.
Gunter Colton, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy blonde hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 cp. 1 Minor magic item.
Roland Harrington, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tan costume with the symbols of magic on his torso. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of southern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.
Motivation: Marry his brother to traveling adventurers; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Rich, Family. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2000 sp.
Bertram Blakely, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky yellow painted plate armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Military, Mentor. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Percival Sharps, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His hair is red and very short. His hazel eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Fighting, Gifted, Justice. Flaws: Antagonistic. Bonds: In love. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 10000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
