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NPC Generator

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Advanced [show]


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Athletic, Justice. Flaws: Fearful. Bonds: Military. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Theobald Colby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Cory Woods, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He keeps his golden hair in a flapper bob. He has brown eyes and a tan hat with a yellow feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of northern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Attractive, In love, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Cory Woods, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Randal Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His thin eyebrows rest above his beady gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military, Religious. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Randal Quinton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roland Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Adventurer, Religious, Job. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Allerton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black leather gloves, a black jacket, and tight pants. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Sailor father left him crippled. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Depressed, Fearful, Disease, Racist. Bonds: Rich. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Trym Darby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs

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