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NPC Generator

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Advanced [show]


Raymond Carlyle, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Ideals: Joker, Gifted, Artistic. Flaws: PTSD. Bonds: Military. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Raymond Carlyle, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Arcana +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Anthony Dayton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his bastard sword ready. He has a auburn handlebar mustache and slicked back auburn hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist. Bonds: Attractive, Criminal record, In love. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Anthony Dayton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Smoky quartz (80 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear yellow pants and tee shirts. His golden hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Henry Clapham, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Simon Fulton, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He keeps his black hair in a flapper bob. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. A freak accident while working with his Animal Trainer mother left him crippled. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Fulton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 6 (-2)12 (+1) 18 (+4)11 (+0)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Westcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His hair is long and black with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His face is scarred and worn.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: Gerard lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Courier.

Motivation: Wants to work out more often; and doesn't want to be a courier and was forced into it by his family

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Gerard Westcott, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 6 (-2)15 (+2)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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