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NPC Generator

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Advanced [show]


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. This amber eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease. Bonds: Rich, Job, Family, Enemies. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Manfred Clare, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears tan cloth garments or leather armor. He keeps his black hair in a pixie cut. His eyes are a pleasant brown.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across

History: He got into the Cook business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Norman Eastaughffe, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)16 (+3) 9 (-1)14 (+2)
Skills Nature +6, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Ignan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue shirt with thin brown vertical stripes and black pants. He sports a long brown beard, and similarly colored long hair. His eyes are violet and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Beggar mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Passionate. Flaws: Impulsive, Mundane, Disease. Bonds: Attractive. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Alby, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 5 (-3)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He is bald on top and has large white tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Has a crush, Religious. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Bertram Chester, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Climber’s kit. 1 Average lock. 1 Bullseye lantern.


Social Check DCs


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. His eyes are likewise hazel.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 9 years.

Motivation: He has decided he is irredeemable; and he is greedy

Ideals: Impeccable, Justice. Bonds: Rich, Job, Criminal record. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Jacobs, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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