Miles Dayton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and carries quarterstaffs. His white hair has been sun bleached extensively. He has blue eyes and a brown hat with a violet feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Miles was raised in a hard working conservative environment. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his mother before him.
Motivation: He is content; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp. 1 Antitoxin. 1 Thunderstones. 3 Smokesticks.
Nicholas Presley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. His long red hair reaches down to his waist. His blue unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.
History: Born to a Healer, his mother struggled to pay the bills. His childhood dream was to be a Healer, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. 4 Holy water. 1 Everburning torch.
Thomas Law, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of northern immigrants he idolized his father. In his 15th year, his parents were killed by a goblins raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Flaws: Shy. Bonds: Job, Immigrant, Enemies, Adventurer. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 sp. Red spinel (70 gp). Moss agate (8 gp). Malachite (8 gp). 1 Alchemist’s fire. 1 Everburning torch.
Nicholas Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Crown-heir again; and wants to open a new tavern
Ideals: Extrovert. Bonds: Job, Rich, Immigrant. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. Malachite (12 gp).
Thomas Hamilton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His black hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Flaws: Addict. Bonds: Guardian, Poor, Family. Occupation: Barrister
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1100 sp.
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