Percival Moreno, Male Human [Permalink]
Personal [hide]
Description: This western man prefers to wear flannel. His clothes are grease stained in places. He has wavy red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. Percival was born on a far western island where he grew up under the tutelage of his father, an expert Servant. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Bernard Lindsey, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and has a large blue mantle and cape that has been intricately interwoven into his violet robe. His skin is also unnaturally pale. His red hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.
History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Religious, Adventurer. Occupation: Sculptor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Roland Fidget, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears black painted combat armor at almost all times. His tied-back hair is auburn. His eyes are likewise green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Servant and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Flaws: Selfish, Antagonistic. Bonds: Job, Adventurer. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a club. His auburn hair is singed and shortened. His amber eyes peer out from beneath his small grey hat.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a giants raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious, Enemies. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Chad Shirley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. He wears his red hair up. His fierce green eyes like to dwell on things.
Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.
History: Chad was born with his father's beautiful face. After coming to the age of reason, Chad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist, Hedonist. Bonds: Attractive. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!