Alex Skelton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in earthy colors with a tan and violet handkerchief worn on his right side. His whole body is exceptionally muscular. His deerstalker hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Alex was born in the south. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Disciplined, Philantrophist, Persistence, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Lance Hallewell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His red hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Blacksmith in town.
History: Lance lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job, Family, Nature. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Chad Hampton, Male Human [Permalink]
Personal [hide]
Description: This man wears a green costume with the symbols of death on his torso, and sports empty pouches on his belt. His white hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Bonds: Guardian, Nature, Mentor, Criminal record. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 48000 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Darkwood Shield. 1 Half-Plate.
Lance Tatum, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Hunter does. His brown hair is thinning but still full. This hazel eyed northerner is not easily forgotten.
Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 5 years.
Motivation: He wants to get laid; and wants to open a new tavern
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Rich, Has a crush. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. Jade (70 gp). Smoky quartz (60 gp).
Gerald Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries kukris. His brown hair is long and unkept. His eyes are likewise brown.
Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To settle down with his crush.
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. Red garnet (80 gp). Black pearl (1200 gp). Violet garnet (1200 gp). 1 Half-Plate. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.
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