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Advanced [show]


Alexandre Stanley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. His golden hair is long and unkept. His blue eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the west. A gifted student he started as a Apothecary, but he got bored and became a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Alexandre Stanley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)7 (-2) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


William Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is portly but not overly obese. With a patchy auburn beard and wild auburn hair. His green eyes are passionate and lively.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Fortune-teller business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Flaws: Antagonistic, Insane. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

William Bradford, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)8 (-1) 10 (+0)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Gerald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gerald was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Bonds: Rich, Adventurer, Job, Immigrant. Occupation: Mortician

Voice: French accent

Attributes [hide]

Gerald Wedgwood, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Watson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. He has styled his black hair well, parting it to the right. His hazel eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Anselm has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Flaws: Shy, Antagonistic, Disease. Bonds: Poor, Attractive. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Watson, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Peter Alton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Justice. Flaws: Shy, Insane. Bonds: Poor, Nature. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Alton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Simple lock.


Social Check DCs

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