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NPC Generator

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Advanced [show]


Patrick Royston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his falchion ready. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Athletic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Royston, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Actor. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He struck the Actor job and began his own company from there.

Motivation: He's in love; and he is greedy

Ideals: Optimist. Bonds: Family, Rich, Job, Has a crush. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Gerald Kitchur, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 3 (-4)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Kody Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. His violet eyes lackadaisically let the world flow into them.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: Born in the north to a Banker, Kody learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Kody was left his father's suit of armor and trained in its use and care. He has worked as a Banker like his father before him.

Motivation: Wants to open a new tavern; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Bonds: Enemies, Job, Military. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Dayton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Half-Plate.


Social Check DCs


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a pastel and tan handkerchief worn on his left side. His blonde hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Family, Immigrant, Job. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Arnold Alby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Has a crush, Immigrant, Adventurer, Criminal record. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Livingstone, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)15 (+2) 14 (+2)18 (+4)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp.


Social Check DCs

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