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NPC Generator

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Advanced [show]


Hunter Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Knight in town.

History: Hunter was born the youngest of three triplets. A gifted student he started as a Merchant, but he got bored and became a Knight. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: His spouse's relatives view him with great suspicion; and to be a merchant again

Flaws: Shy. Bonds: Rich, Job, Family, Adventurer. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Hunter Cooper, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)14 (+2) 7 (-2)18 (+4)
Skills Athletics +4, Stealth +1
Senses Passive Perception 8
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).


Social Check DCs


Tim Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a tan tunic with blue highlights, and long tan pants that bunch up around his shoes. His long chestnut hair reaches down to his waist. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Locksmith like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Mentor, Job. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Tim Dumph, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)6 (-2) 10 (+0)15 (+2)
Skills Nature +0, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Rose (30 gp).


Social Check DCs


Tim Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light tan in addition to tight pants. His white hair is styled in orderly dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Mortician and found it very stressful. He struck the Mortician job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Tim Shelley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 15 (+2)18 (+4)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Dean Middleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Depressed, Addict. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Dean Middleton, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)8 (-1) 7 (-2)7 (-2)
Skills Acrobatics +0, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Windsor, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports black clothing, slightly heavier than average wear. His hair is brown and very short. His brown eyes dart from person to person to random spaces in the air.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Anselm was born in the east. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Disciplined, Gifted, Persistence. Flaws: Racist. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Windsor, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp. 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs

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