Ralf Benson, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.
Rolf Yardley, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Rolf was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up bow and armor he uses now. He now owns his own business.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Insane, Depressed. Bonds: Attractive, Nature, Job. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 2 Holy water. 1 Everburning torch. 1 Everburning torch. 3 Acid flasks.
Roland Kendal, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has chestnut hair. His eyes are amber and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Roland studied abroad. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 6 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp. Red spinel (40 gp).
Dustin Bradley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. He sports a long blonde beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.
Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Carter profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Carter, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: He's in love; and he desires power and/or immortality
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Solomon Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants, and carries falchions. He has a long auburn beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Carter business at a young age. He was an athlete and attended two major summer competitions. He never won. He has worked as a Carter like his father before him.
Motivation: To be a Ploughman again; and sabotage a competitor
Ideals: Fighting, Optimist, Logical, Athletic. Bonds: Job. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!