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NPC Generator

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Advanced [show]


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His hair is brown and very short. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He became a Dyer soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Bonds: Job, Nature, Slave. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Everard Stansfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Thomas Warwick, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He is muscular with a powerful set of arms. He has chestnut hair. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Soapmaker father left him crippled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Cynical, Selfish, Disease. Bonds: Enemies, Family. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Warwick, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 15000 sp. Jade (110 gp). Citrine (70 gp). Blue sapphire (900 gp).


Social Check DCs


Simon Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He sports a long brown beard, and similarly colored long hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Simon Fawcett, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Hourglass. 1 Backpack. 1 Hourglass.


Social Check DCs


Henry Tindall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Henry Tindall, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Clerebold Rylan, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Rylan, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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