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NPC Generator

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Advanced [show]


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light blue in addition to tight pants. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful brothel owner made him what he is. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and an old rival family wants him found

Flaws: Ugly, Fearful, Racist. Bonds: Enemies, Family, Mentor. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Solomon Haley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white broad hat and white clothes. His hair is brown and curly. He has a dull look in his green eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Armorer, Wymar learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Racist, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Myerscough, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 24000 sp. 1 Breastplate. 1 Half-Plate. 1 Buckler. 1 Darkwood Buckler.


Social Check DCs


Bernard Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Fisher.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Job, Military. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Bernard Bradly, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden pearl (130 gp). Sard (60 gp). Jet (130 gp).


Social Check DCs


Anselm Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a black tunic with green highlights, and long pastel pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: Eccentric and domineering, Anselm will drive conversation. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Extrovert, Professionalism, Fighting. Bonds: Rich, Nature. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Cumberbatch, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Backpack.


Social Check DCs


Gilbert Garfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is tall, broad shouldered and powerfully built. His tied-back hair is brown. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his painting dream.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Adventurer. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Garfield, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 8 (-1)17 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Azurite (10 gp).


Social Check DCs

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