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Advanced [show]


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black painted combat armor at almost all times. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Attractive. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Gerard Berkeley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)17 (+3) 16 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 3 Thunderstones.


Social Check DCs


Thomas Wakefield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a faded coat and loose pants complete with wide-brimmed hat. His right leg appears badly burned and disfigured. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Recently the stress of being a Map Maker has made it difficult for him to sleep.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Joker, Gifted. Bonds: Religious. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Thomas Wakefield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Rolf Burton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His head has been shaved. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of western immigrants he idolized his mother. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Addict, Shy, Impulsive. Bonds: Immigrant. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Rolf Burton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 18000 sp. Red garnet (40 gp). Alexandrite (800 gp). Fire opal (700 gp). Amethyst (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Perry, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of death around his neck, and a longbow on his belt. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Attractive, Enemies. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Frederick Perry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean red cloak covering his clean studded leather. He wears his brown hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a dire rats raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Some 9 years later his spouse died after the birth of his son. Heartbroken, Gerard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge

Flaws: Mundane, Selfish. Bonds: Enemies, In love, Family. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Gerard Darlington, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 80 pp.


Social Check DCs

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