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Advanced [show]


Chad Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan costume with the symbols of death on his torso. He wears a top hat to cover his moderate length silver hair. His green eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Courier profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Herbalist.

Motivation: To be a Courier again; and expand his business

Ideals: Joker. Bonds: Poor, Job, Slave, Immigrant. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Chad Blythe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 70 pp. Malachite (13 gp). Brown-green garnet (100 gp). Chrysoprase (40 gp). 1 Silk rope.


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Soapmaker and found it very stressful. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Graeme, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp. Silver comb with moonstones (600 gp).


Social Check DCs


Ernest Carlyle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey armored body suit, with a simple red line shooting up and back down. His hair is black and very short. His green eyes peer out from beneath his top grey hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Criminal record, Military, Family. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Ernest Carlyle, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Langston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are gray.

Personality: Calm and collected, he is a well trained Sailor. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Job, Immigrant, Debt. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Godfrey Langston, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He has a red handlebar mustache and slicked back red hair. He has green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has worked as a Fortune-teller like his mother before him.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Military, Adventurer. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Roger Harper, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs

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