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NPC Generator

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Advanced [show]


Kyle Jacobs, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Courier. He wears a wide-brimmed hat to hide his balding. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Antagonistic, Addict, PTSD. Bonds: Immigrant, Rich. Occupation: Courier

Voice: Raspy

Attributes [hide]

Kyle Jacobs, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Robert Nash, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his white hair up. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Logical. Flaws: Selfish. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Robert Nash, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +0, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4

Possessions: 30 pp.


Social Check DCs


Adelard Kimberley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large violet mantle and cape that has been intricately interwoven into his tan robe. His white hair is greasy and uncared for. He has gleaming, smiling violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up mace and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Adelard Kimberley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate.


Social Check DCs


Anthony Payton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear blue clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: Anthony hails from a village terrorized by goblins. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Emotional, Insane. Bonds: Enemies. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Anthony Payton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. Emerald (700 gp). Freshwater pearl (11 gp). Sardonyx (80 gp).


Social Check DCs


Robert Wallace, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a brown shirt with thin green vertical stripes and black pants. His left leg appears badly burned and disfigured. His long auburn hair reaches down to his waist. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. In his 13th year, his parents were killed by a orcs raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: A deep hatred of orcs.

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Robert Wallace, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Gold dragon comb with red garnet eye (900 gp).


Social Check DCs

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