Percival Wade, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.
History: Percival was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Beggar for hire.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Malachite (4 gp). Chalcedony (70 gp). Obsidian (4 gp). Fiery yellow corundum (500 gp). 1 Minor magic item.
Wymar Oakes, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a white coat over a tan low-cut shirt, and a Stetson hat upon his head. He has a hunchback. He wears his white hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of drow once and for all.
History: When he was but 7 years old his parents immigrated from the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want him driven away; and revenge
Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Nature. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2900 sp. 4 Tanglefoot bags.
Anthony Thorpe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky pastel painted plate armor and is in decent physical shape. His chestnut hair is smooth and relatively long. He has a dull look in his violet eyes.
Personality: He dislikes all the random violence that takes place in the west. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Anthony hails from a village terrorized by illithids. In his 10th year, his parents were killed by a illithids raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Pacifist, Fighting. Flaws: Shy. Bonds: Enemies, Adventurer. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 13 (+1) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 100 gp.
Cory Blackwood, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.
Personality: Cory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Cory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Cory hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered painting. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is terrified, and will act out of fear; and someone believes him a fraud
Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Family, Enemies, Adventurer. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Dean Bradley, Male Human [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
