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NPC Generator

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Advanced [show]


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan tunic with white highlights, and long yellow pants that bunch up around his shoes. His golden hair is unkempt and raggedy. His eyes are brown and beady.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Guardian. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Everly, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Terran, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 80 pp.


Social Check DCs


Robert Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Professionalism. Flaws: Shy, Secretive. Bonds: Rich, Slave. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Robert Sydney, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light green in addition to tight pants. His long white hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Balimaar was born the youngest of three triplets. A gifted student he started as a Locksmith, but he got bored and became a Carpenter. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Professionalism. Flaws: Insane. Bonds: Family, Job, Military. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Balimaar Dalton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 7 (-2)15 (+2)
Skills History +5, Medicine +0
Senses Passive Perception 8
Languages Common, Infernal, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed, Selfish, Disease. Bonds: Attractive. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Wedgwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Charles Norton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His gray eyes peer out from beneath his feathered blue hat.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Charles Norton, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)19 (+4) 12 (+1)18 (+4)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Terran, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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