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NPC Generator

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Advanced [show]


Shane Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Server uniform. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He struck the Server job and began his own company from there.

Motivation: To be a Priest again; and he is greedy

Ideals: Fighting. Bonds: Job, Rich, Attractive, Nature. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Shane Dryden, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Gilbert Dayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with top hat. He keeps his long brown hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He comes from a rich eastern family. Gilbert was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Athletic, Persistence. Flaws: Lazy. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Dayton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp. 1 Masterwork Artisan’s tools. 1 Average lock.


Social Check DCs


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears green trousers with blue and green striped suspenders. He wears various colorful collared shirts. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Racist. Bonds: Enemies. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Bertram Kent, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a plains tribe. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his singing dream.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Nature, Religious. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Percival Kendall, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 4 Holy water. 1 Everburning torch.


Social Check DCs


Rolf Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears violet painted combat armor at almost all times. His chestnut hair is matted, messy, and big. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Bricklayer.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Selfish. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Blyth, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)17 (+3) 7 (-2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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