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NPC Generator

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Advanced [show]


Nicholas Clifton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his white hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He was granted druidic powers by his dying brother.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Nicholas Clifton, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Religion +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. He has shaved his head bald. He has a dull look in his violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Anselm Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Clerebold Badger, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his trident. His long white hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 3 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. He left for the south, certain he would find work there.

Motivation: To be a Barrister again.

Flaws: Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Clerebold Badger, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Wymar Brady, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He believes the world needs to unite to get rid of gnolls once and for all.

History: Wymar hails from a village terrorized by gnolls. After coming to the age of reason, Wymar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Wymar Brady, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 5 (-3)16 (+3) 5 (-3)13 (+1)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common, Goblin, Infernal, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Amethyst (150 gp).


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear black tank tops with blue pants. He is tall, broad shouldered and powerfully built. His brown hair is unkempt and raggedy. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Apothecary.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Hedonist. Bonds: Poor, Job, Nature. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Shane Tattersall, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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