Gerard Acton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft violet waves gently in the breeze. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.
Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Artistic, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Percival Norton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His white hair is cut short. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can't help but pocket interesting objects he comes across
History: Percival was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Athletic, Persistence. Flaws: Greedy. Bonds: Rich, Criminal record. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Trey Hadley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His hair is short and golden. His eyes are a pleasant gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invites people to come help in his community garden.
History: He was born in a small island village. His childhood dream was to be a Body Guard, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Philantrophist. Bonds: Nature, Job, Religious. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Adelard Clayton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His white hair is drawn into a tight pony tail with a card scrunchie. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of southern immigrants he idolized his mother. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp.
Clerebold Jacobs, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large silver tufts of hair around his ears. His gray eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the north. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
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