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NPC Generator

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Kody Weld, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: Kody hails from a village terrorized by drow. In his 18th year, his parents were killed by a drow raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has money and likes to spend it; and he is content

Flaws: Mundane, Impulsive. Bonds: Rich, Immigrant, Attractive, Enemies. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Kody Weld, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 13 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Adam Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy green pantaloons and a grey scarf, he is not a threatening figure. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was raised in a desert tribe. Adam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Adam Halsey, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Raymond Thorpe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His tied-back hair is brown. His eyes are likewise green.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and many dire rats want him driven away

Flaws: Depressed, Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Raymond Thorpe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Geoffrey Mori, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His white hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He struck the Map Maker job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Geoffrey Mori, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1 Smokesticks.


Social Check DCs


Dean Alton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His silver hair is thinning but still full. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Dean Alton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Athletics +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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