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Advanced [show]


Diggory Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a giants raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Religious, Enemies. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Diggory Harper, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)7 (-2) 5 (-3)18 (+4)
Skills Religion +0
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Kody Langdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small forest village. In his 17th year, his parents were killed by a gnolls raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Enemies. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Kody Langdon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Robert Watson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a black collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Robert's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Robert Watson, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Norman Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is dressed in a clean grey cloak covering his clean studded leather. His tied-back hair is white. His green eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Racist. Bonds: Job, Has a crush, Enemies. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Norman Wordsworth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)17 (+3) 15 (+2)10 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Sardonyx (80 gp). Brown-green garnet (50 gp). Banded agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Wymar Ramsey, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is wearing colorful clothing, dressed as a Spy. He wears a wide-brimmed hat to hide his balding. He has hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Lazy, Racist. Bonds: Adventurer. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Ramsey, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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