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NPC Generator

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Advanced [show]


Heward Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears pastel painted combat armor at almost all times. His blonde hair is styled in orderly dreadlocks. His violet eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Flaws: Shy, Hedonist. Bonds: Military. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Heward Roscoe, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1100 sp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Gerald Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Selfish, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Gerald Sharps, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Citrine (80 gp). Moss agate (9 gp). Eye agate (9 gp). 1 Good lock. 1 Climber’s kit.


Social Check DCs


Roland Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. His hair is brown and curly. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast island. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Passionate. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Roland Marleigh, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: When he was but 5 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy, Hedonist. Bonds: Immigrant. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Bertram Snowdon, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. A roughly beaten golden orb (50 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Bertram Quinton, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a brown coat with grey slacks. He carries a battered halberd and tarnished crossbow as well. His brown hair is matted, messy, and big. This gray eyed easterner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Bertram Quinton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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