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NPC Generator

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Advanced [show]


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. Trey was born on a far eastern desert where he grew up under the tutelage of his father, an expert Doctor. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Washington, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gerald Acton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green armored body suit, with a simple black line shooting up and back down. He is an epitome of beauty. With bright black hair and a scraggly beard. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Gerald Acton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Diggory Abram, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his trident ready. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic, Selfish, Insane. Bonds: Nature, Criminal record. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Diggory Abram, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Hugh Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His red hair and beard is wavy and long. He has several tiny aquamarine earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Impeccable, Fighting. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Merton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)7 (-2) 14 (+2)8 (-1)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Dustin Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and tan robe with the hood down, and he perpetually has his mace ready. His long silver hair is drawn into a two foot long braid. This gray eyed westerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Artistic. Flaws: Selfish, Racist. Bonds: Adventurer. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Sutton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 6 (-2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp. Amber (120 gp). White pearl (120 gp). Chrysoberyl (120 gp).


Social Check DCs

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