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NPC Generator

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Advanced [show]


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears just a grey suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Healer soon after.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Gerard Nash, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Silver holy symbol. 1 Backpack.


Social Check DCs


Robert Bradford, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich, Mentor. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Robert Bradford, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy green pantaloons and a grey scarf. His red hair is kept up in a ponytail inside a broad hat. His eyes are brown and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Selfish, Insane. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Don Chatham, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)4 (-3) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Quinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Don Quinton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Reynard Nash, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He has silver hair. His eyes are violet and beady.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Athletic, Logical. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Reynard Nash, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 13 (+1)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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