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Richard Cotton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his silver hair up. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: The child of southern immigrants he idolized his mother. Richard was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mason. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Richard Cotton, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)7 (-2) 11 (+0)7 (-2)
Skills Investigation +0, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Altham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears a faded coat and loose pants complete with Stetson hat. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. Raymond was born on a far eastern plains where he grew up under the tutelage of his father, an expert Stableman. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Bonds: Adventurer, Rich, Immigrant. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Altham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Beggar uniform. His moppish silver hair is in a traditional bowl cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Beggar soon after.

Motivation: Regain custody of his daughter; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Athletic, Gifted. Bonds: Job, Immigrant, Family. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Hunter Hallewell, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Conrad Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His red hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Seeks redemption; and he wants to get laid

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Debt, Has a crush, Criminal record. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Conrad Sutherland, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)17 (+3) 7 (-2)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 8
Languages Common, Elven, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs


Anselm Shelly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and usually wears his green robe and has his bastard sword always slung over his shoulder. His white hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Bowyer, Anselm learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Bowyer like his mother before him.

Motivation: To be a Miner again; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Anselm Shelly, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp. 1 Small steel mirror. 1 Average lock. 1 Spyglass.


Social Check DCs

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