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NPC Generator

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Advanced [show]


Gunter Nash, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is still thick. He wears an eyepatch.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Opinionated, Gifted. Flaws: Ugly, Insane, Disease. Bonds: Poor. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Gunter Nash, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2500 sp. Banded agate (13 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Ralf Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue cloak and cross-gartered tan stockings. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady brown eyes.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his poetry dream.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Ralf Hailey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)18 (+4) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Celestial, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Fletcher does. His golden hair, when down, is lengthy. He has a tattooed face.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Fletcher business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Kensley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp. Chrysoprase (20 gp). Smoky quartz (20 gp). Alexandrite (400 gp).


Social Check DCs


Aldous Wheatley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue armored body suit, with a simple brown line shooting up and back down. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Banker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Aldous Wheatley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. Malachite (12 gp). Jet (140 gp).


Social Check DCs


Nicholas Rayden, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Adventurer, Religious, Rich. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Nicholas Rayden, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)8 (-1) 13 (+1)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 40000 cp.


Social Check DCs

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