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NPC Generator

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Advanced [show]


John Davenport, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he typically wears black cloth garments or leather armor. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Rich. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

John Davenport, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Richard Rodney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a tan suit. His hair is silver and curly. His eyes are likewise brown.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Spice Merchant, Richard learned a great deal about his father's area of expertise. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Flaws: Disease. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Richard Rodney, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 2 Thunderstones.


Social Check DCs


Heward Ryland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear grey pants and tee shirts. He has a hunchback. He keeps his black hair in a flapper bob. His hazel eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He struck the Bellfounder job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Heward Ryland, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Bernard Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case, and sports empty pouches on his belt. His auburn hair is kept up in a ponytail inside a feathered hat. This blue eyed southerner is not easily forgotten.

Personality: This man loves writing and to teach people writing more than just about anything. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family When Bernard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Scribe.

Motivation: He desires power and/or immortality; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Artistic. Bonds: Military, Criminal record, Job, Adventurer. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Hale, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs


Kody Langston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Kody has worked very hard to control his curse. He struck the Ploughman job and began his own company from there.

Motivation: To end his boredom; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Pacifist. Flaws: Disease, Mundane. Bonds: Job, Poor. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Kody Langston, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 15 (+2)17 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp. Eye agate (5 gp). 1 Minor magic item.


Social Check DCs

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