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NPC Generator

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Advanced [show]


Gunter Shipley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing, and is pretty ugly. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. In his 14th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and he has money and likes to spend it

Flaws: Ugly, Insane, Secretive. Bonds: Enemies, Rich. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Shipley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: Born in the east to a Bowyer, Gerald learned a great deal about his mother's area of expertise. A gifted student he started as a Junk Dealer, but he got bored and became a Bowyer. He has achieved small success as a Bowyer.

Motivation: To prove his worth to the world.

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Gerald Blackwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Jocelyn Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with yellow stripes complete with hood. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Lancaster, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bernard Springfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white shirt with thin black vertical stripes and violet pants. He wears his golden hair up in a very large beehive style do. He has a tattooed face.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Bernard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Depressed, Disease. Bonds: Religious, Military. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Bernard Springfield, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2300 sp.


Social Check DCs


Odo Stanley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing the road beaten gear of a warrior. His blonde hair is long and unkept. His eyes are hazel and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Stanley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Brown-green garnet (60 gp). Blue star sapphire (800 gp).


Social Check DCs

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