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NPC Generator

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Advanced [show]


Hugh Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of bows on his belt, each one with a jet on the hilt. He has silver hair. His eyes are amber and catlike.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Hugh Snowdon, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Camden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. He has red hair. His hazel eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Hedonist, Disease, PTSD. Bonds: Family. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Arnold Camden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He is tall, broad shouldered and powerfully built. His red hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Denholm, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Hamilton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a tan tunic with yellow highlights, and long black pants that bunch up around his shoes. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: Lance hails from a village terrorized by dire rats. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Philantrophist. Bonds: Enemies, Adventurer. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Hamilton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 600 gp. Alexandrite (1000 gp). Alexandrite (1000 gp). Emerald (1000 gp).


Social Check DCs


Godfrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Godfrey Springfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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