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Advanced [show]


Trym Dryden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a faded coat and loose pants complete with broad hat, marred by beers. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Dryden, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His white hair is lengthy. He has a tattooed face.

Personality: This man loves painting and to teach people painting more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He now owns his own business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Attractive, Poor, Slave, Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Hugh Everleigh, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)17 (+3) 17 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Frederick Barlow, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Barlow, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Doctor. He keeps his blonde hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to be a miner again

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Birkenhead, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 17 (+3)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp. Azurite (16 gp).


Social Check DCs


Charles Snape, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. He has moderate length silver hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Jeweler business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Jeweler like his mother before him.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Depressed, Fearful. Bonds: Rich, Attractive, Job. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Charles Snape, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Sleight of Hand +6, Survival +0
Senses Passive Perception 8
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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