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NPC Generator

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Advanced [show]


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear brown clothing when he does not wear armor. His clothes are grease stained in places. He has styled his white hair well, parting it to the right. He has a dull look in his blue eyes.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur. Flaws: Depressed, Secretive, Racist. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Shane Blyth, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 60 pp.


Social Check DCs


Balimaar Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a crossbow on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Persistence, Artistic. Flaws: Ugly, Shy. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Balimaar Alton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Rhodochrosite (13 gp). Red-brown spinel (130 gp). Hematite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Read, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east to a Map Maker, Frederick learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Fighting, Justice. Bonds: Attractive, Criminal record, Job. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Frederick Read, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. He is portly but not overly obese. He has a very tight haircut. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Shane Breeden, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown shirt with thin grey vertical stripes and black pants. His blonde hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Courier, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Roger Marley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs

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