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Advanced [show]


Geoffrey Royal, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is singed and shortened. His fierce brown eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: When he was but 5 years old his parents immigrated from the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Royal, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 16 (+3)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: Theobald was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To end his boredom.

Flaws: Mundane, Selfish. Bonds: Job, Military. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Theobald Dumph, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Banded agate (11 gp). Bloodstone (40 gp). Red-brown spinel (130 gp). Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Norman Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a tan suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Norman hails from a village terrorized by illithids. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Enemies, Debt. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Norman Atherton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 18000 cp. Silver comb with moonstones (600 gp).


Social Check DCs


Patrick Reid, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and he perpetually has his club ready. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Fighting. Flaws: Insomniac, Addict, Impulsive. Bonds: Rich. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Patrick Reid, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Bertram Redfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Dyer in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Redfield, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)8 (-1) 6 (-2)17 (+3)
Skills Performance +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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