Randal Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in tan turtlenecks beneath a black coat with green slacks. He wears a broad hat to cover his moderate length auburn hair. His eyes are gray and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: Randal hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud; and he feels kind of lost in life
Ideals: Athletic, Joker. Flaws: Addict, Depressed. Bonds: Enemies. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Richard Hadlee, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His amber eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic. Bonds: Attractive, Adventurer, Mentor. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20000 cp.
Alex Hayes, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is long and brown with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He wears a mask on his face.
Personality: Eccentric and domineering, Alex will drive conversation. He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Brewer job and began his own company from there.
Motivation: A strong sense of loyalty to Human people.
Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 21000 sp. Zircon (30 gp). Bloodstone (30 gp). Malachite (7 gp).
Ralf Brandon, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown hair in a flapper bob. His eyes, though not visible through his cowl, are amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Ralf was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.
Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk
Bonds: Attractive, Military, Job, Adventurer, Family. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Aquan, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Henry Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. He has gleaming, smiling green eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Brass mug with jade inlays (500 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Darkwood Shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
