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Advanced [show]


Trym Snape, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south to a Sculptor, Trym learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Trym Snape, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 80 pp. Solid gold idol (900 gp).


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean brown cloak covering his clean studded leather. His brown hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered music. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Solomon Skelton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp. Violet garnet (400 gp). Jasper (30 gp). Banded agate (11 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Wymar Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple yellow line shooting up and back down. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Bonds: Religious, Mentor. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Wymar Braxton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Shane Haley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of bows on his belt, each one with a jet on the hilt. His brown hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Nature, Criminal record. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Shane Haley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Deep green spinel (40 gp). Black pearl (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and black tie. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture.

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Westcott, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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