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NPC Generator

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Advanced [show]


Heward Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He keeps his chestnut hair in a pixie cut. His ears are large.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is an amazing painter.

History: A powerful slaver made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He was granted psionic powers by his dying sister.

Motivation: To protect his home.

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Mentor. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Heward Browning, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Sardonyx (60 gp). Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. He is bald on top and has large red tufts of hair around his ears. His eyes are green and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Geoffrey Woods, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)9 (-1) 17 (+3)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Lance Hale, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a brown and black robe with the hood down. His brown hair is matted, messy, and big. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Nature. Occupation: Knight

Voice: Stutters

Attributes [hide]

Lance Hale, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Sardonyx (60 gp).


Social Check DCs


Diggory Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man is well dressed, but even with his fine clothing he looks run-down. He has wavy auburn hair. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.

History: The child of a Body Guard, who enjoyed hunting, Diggory was taken on many hunting expeditions. Diggory was born on a far northern forest where he grew up under the tutelage of his mother, an expert Merchant. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and a deep hatred of goblins

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Diggory Staurheim, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Robert England, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky blue painted plate armor. His hair is brown, silky, and of moderate length. His amber eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Criminal record. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Robert England, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp. Black pearl (500 gp). Amber (40 gp).


Social Check DCs

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