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NPC Generator

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Advanced [show]


Alexandre England, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely black suit with grey socks and a vest with buckled shoes and is in decent physical shape. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Attractive, Slave. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Alexandre England, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Gomory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy silver hair. His eyes are hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west his family was never financially stable. Gomory was born on a far western plains where he grew up under the tutelage of his mother, an expert Barrister. He left for the west, certain he would find work there.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Extrovert. Bonds: Poor, Immigrant, Enemies. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Bradshaw, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 8 (-1)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Byron, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy black hair. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: Adam was born the youngest of three triplets. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Gifted, Logical. Flaws: Cynical. Bonds: Family. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Adam Byron, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills Athletics +2, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Draconic, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6

Possessions: 400 gp.


Social Check DCs


John Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long brown hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. He receives visions of the future at random moments

History: He was born in the west, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Snowdon, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Theobald Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long brown hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Theobald will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert. Flaws: Shy. Bonds: Rich. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Theobald Rayden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)4 (-3)
Skills Athletics +3, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 sp. 1 Everburning torch. 4 Acid flasks.


Social Check DCs

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