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NPC Generator

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Advanced [show]


Gunter Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright brown suits and hats. He has a very tight haircut. His gray eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he wants revenge against brigands

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Slave, Enemies. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Clayden, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Unemployed.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

John Stanley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Blyth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a brown armored body suit, with a simple tan line shooting up and back down. He has styled his red hair well, parting it to the left. He has several tiny amethyst earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Persistence, Fighting. Bonds: Rich, Family. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Richard Blyth, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 4 (-3)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Average lock.


Social Check DCs


William Tyndall, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Persistence, Logical. Flaws: Hedonist. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

William Tyndall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


William Holton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a black and white robe with the hood down. He has wavy golden hair. He has blue eyes.

Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Bonds: Family, Nature. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

William Holton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Aquamarine (900 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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