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NPC Generator

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Advanced [show]


Gerald Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his silver hair up. His eyes are hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Gerald Wesley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Adam Brixton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green coat over a brown low-cut shirt, and a small hat upon his head. He is muscular with a powerful set of arms. With bright blonde hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adam. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants a kiss; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Bonds: Attractive, Has a crush, Family, Criminal record. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Adam Brixton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)18 (+4) 11 (+0)9 (-1)
Skills History +6, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Woods, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Selfish. Bonds: Adventurer, Attractive, Military. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Robert Woods, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Gunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his warhammer ready. He sports a long golden beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Wedgwood, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a green and yellow robe with the hood down. His head has been shaved. He has gray eyes.

Personality: This man loves writing and to teach people writing more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Kensley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Chalcedony (50 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs

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