Hunter Graham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, and is pretty ugly. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Persistence. Flaws: Ugly. Bonds: Religious, Rich, Immigrant. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 40 pp.
Jocelyn Blankley, Male Human [Permalink]
Personal [hide]
Description: A 5'10" eastern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His tied-back hair is white. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast desert. His druidic abilities were realized during a raid on his village. He has never given up on his poetry dream.
Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Simon Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His wide-brimmed hat is riddled with cuts and holes. His eyes are amber.
Personality: Eccentric and domineering, Simon will drive conversation. He invites people to come help in his community garden.
History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: To pay off his debts; and doesn't want to be a stylist and was forced into it by his family
Ideals: Extrovert, Philantrophist, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Everburning torch. 2 Holy water.
Peter Staurheim, Male Human [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his violet robe. His golden hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Peter took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has achieved small success as a Herbalist.
Motivation: To be a Beggar again; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Azurite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Peter Brady, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His fierce blue eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
