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NPC Generator

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Advanced [show]


Percival Soames, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey armored body suit, with a simple green line shooting up and back down. He is muscular with a powerful set of arms. His blonde hair is lengthy and is close to two feet long. This amber eyed westerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Percival has worked very hard to control his curse. He was granted necromantic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Percival Soames, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. Golden yellow topaz (400 gp). Iolite (70 gp). 1 Small steel mirror.


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his whip ready. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Rich. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Bertram Axton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Hubert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a trident. His red hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Gifted, Opinionated, Logical. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Hubert Jacobs, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Iolite (30 gp).


Social Check DCs


Aldous Ryland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His hair is short and chestnut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Flaws: Ugly, Addict, Antagonistic. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Ryland, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 7 (-2)14 (+2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Dwarven, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Gilbert Willoughby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, and carries nunchakus. He sports a flattop hair cut. He has amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a brothel owner, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Architect and found it very stressful. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic, Optimist. Bonds: Mentor, Job, Guardian. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Gilbert Willoughby, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. Tourmaline (150 gp). Violet garnet (600 gp). Violet garnet (600 gp). Aquamarine (600 gp).


Social Check DCs

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