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NPC Generator

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Advanced [show]


Bertram Washington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Mentor, Adventurer. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Bertram Washington, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Dustin Reid, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey painted combat armor at almost all times. His hair, while still mostly golden, has prominent grey streaks. He has several tiny amethyst earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Dustin Reid, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Northcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey shirt with thin yellow vertical stripes and black pants. His black hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 3 years old his parents immigrated from the east. Lance was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Sailor. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Philantrophist, Optimist. Bonds: Attractive, Immigrant, Enemies. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Lance Northcott, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)5 (-3) 7 (-2)12 (+1)
Skills History +0, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Abram, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Kyle Abram, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs


Raymond Blackwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white leather gloves, a white jacket, and tight pants. His long red hair reaches down to his waist. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a great chef.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Gifted. Bonds: Immigrant, Religious, Enemies. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Raymond Blackwood, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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