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NPC Generator

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Advanced [show]


Aldous Thorpe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His golden hair, when down, is lengthy. His eyes are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and he is unsatisfied with his job

Bonds: Job, Military, Religious, Mentor. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Thorpe, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)10 (+0) 11 (+0)5 (-3)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Roger Harlan, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a fancy green suit. He wears his auburn hair up. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Roger was born on a far northern desert where he grew up under the tutelage of his father, an expert Miner. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Slave, Immigrant. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Roger Harlan, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Hayden, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries maces. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Diggory Hayden, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports pastel clothing, slightly heavier than average wear. His silver hair is kept up in a ponytail inside a top hat. He has gray eyes and a pastel hat with a black feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His childhood dream was to be a Cook, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Ideals: Athletic. Bonds: Job, Family, Religious, Mentor. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Wentworth, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)17 (+3) 8 (-1)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 9
Languages Common, Sylvan, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. White pearl (60 gp). Rose (50 gp).


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Body Guard business at a young age. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Body Guard like his father before him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Anselm Beckwith, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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