Robert Clayton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Robert will drive conversation. He has all his life been fascinated with dancing.
History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Extrovert, Artistic, Philantrophist. Bonds: Immigrant, Criminal record. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 20000 cp. Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Bernard Sheldon, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky red painted plate armor. He is muscular with a powerful set of arms. His black hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Spy. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Spy, Bernard learned a great deal about his mother's area of expertise. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor; and to be a merchant again
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Melee.
Justin Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a green costume with the symbols of magic on his torso. He has moderate length brown hair. His eyes are hazel and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Justin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Justin was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Aquan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 500 gp. Azurite (11 gp). Rhodochrosite (11 gp). 1 Minor magic item.
Jocelyn Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. He carries with him a set of lances on his belt, each one with a opal on the hilt. He has done his best to style his red hair to look like a famous performer. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south
Ideals: Fighting, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Kody Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His eyes, though not visible through his cowl, are gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Kody took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Entrepeneur. Flaws: Emotional, Insomniac. Bonds: Attractive, Religious. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Just what you see.
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