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Advanced [show]


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His moppish golden hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Entrepeneur, Impeccable. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Kyle Chatham, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Chad Allerton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red costume with the symbols of strength on his torso. His long auburn hair is drawn into a two foot long braid. His blue eyes peer out from beneath his Stetson red hat.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Chad was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Chad Allerton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Cloth of gold vestments (80 gp). 1 Minor magic item.


Social Check DCs


Raymond Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue armored body suit, with a simple green line shooting up and back down and is in decent physical shape. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content.

Ideals: Disciplined, Professionalism. Flaws: Mundane, Disease. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Raymond Cooper, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)16 (+3) 5 (-3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 7
Languages Common, Elven, Giant, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Cory Burton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Racist. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Cory Burton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 13 (+1)10 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his dancing dream.

Motivation: He is terrified, and will act out of fear; and marry his sister to traveling adventurers

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Hampton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 21000 cp. 1 Chain shirt. 1 Chain shirt. 1 Banded mail. 1 Breastplate.


Social Check DCs

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