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NPC Generator

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Advanced [show]


Peter Nash, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and pastel handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Peter studied abroad. His family was turned out during the war. He and his family wandered east to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Peter Nash, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Gracey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white trousers with grey and white striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his feathered white hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: Peter hails from a village terrorized by illithids. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Artistic. Bonds: Enemies, Criminal record. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Peter Gracey, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Raymond Royston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to cover his moderate length silver hair. His amber eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: He got into the Masseuse business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Masseuse like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Raymond Royston, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Windsor, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his blue robe and has his shortbow always slung over his shoulder, he is not a threatening figure. His hair is short and auburn. His violet eyes dart from person to person.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Roger was born the youngest of three triplets. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: Retire the richest man in the west; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Depressed, Fearful, Disease. Bonds: Family. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Windsor, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)7 (-2) 12 (+1)16 (+3)
Skills Investigation +0, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Coral (60 gp). Deep green spinel (60 gp). Rich purple corundum (400 gp).


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He has a moderate pudge and is not very fit. His hair is long and white with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Passionate, Entrepeneur. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Sherwood, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 13 (+1)18 (+4)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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