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Advanced [show]


Anthony Payton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries whips. His hair is long and black with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Religious, Adventurer. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Payton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Charles Breeden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears skinny pants and wears a tan and green robe with the hood down. He has wavy red hair. He has gleaming, smiling amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and doesn't want to be a brewer and was forced into it by his family

Ideals: Opinionated, Persistence. Flaws: Fearful. Bonds: Family, Rich. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Charles Breeden, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Hubert Davenport, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a nunchaku. He has wavy white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against gnolls; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies, Criminal record, Rich. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Hubert Davenport, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Bentley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a blue shirt with thin tan vertical stripes and green pants. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west, but his parents moved at a very young age to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Logical. Flaws: Depressed. Bonds: Religious, Immigrant. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Lewis Bentley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Terran, Draconic, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Alexandre Morley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Bounty Hunter does. He has black hair. His hazel eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Architect, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Bonds: Job, Adventurer, In love, Mentor. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Alexandre Morley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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