Kody Easton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white shirt with thin grey vertical stripes and black pants. He wears his chestnut hair up. His half smiles and green eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's looking for his big break; and seeks redemption
Flaws: Emotional. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Red garnet (130 gp). 1 Minor magic item.
Charles Garrick, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a red shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair is styled in orderly dreadlocks. His eyes are brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Charles was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Job, Slave. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Deep green spinel (70 gp). Carnelian (80 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.
Miles Clinton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His red hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Flaws: Ugly, Disease, Terse, Impulsive. Bonds: Poor. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Theodoric Clare, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His hair is black and curly. His green eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.
History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Anthony Lindsey, Male Human [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he is dressed in earthy colors with a blue and red handkerchief worn on his left side. His golden hair is long and unkept. His eyes are green.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.
Motivation: Revenge; and many gnolls want him driven away
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Immigrant, Enemies. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 4 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
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