Manfred Read, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears baggy pastel pantaloons and a brown scarf. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Masseuse, but he got bored and became a Interpreter. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is content; and sabotage a competitor
Ideals: Joker. Flaws: Insane, Mundane. Bonds: Job, Immigrant. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Peridot (20 gp).
Randal Weston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His hair is short and auburn. He has hazel eyes and a grey hat with a blue feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Hunter Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his left hand. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of giants once and for all.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Impeccable. Bonds: Rich, In love, Enemies. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Manfred Shelby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a small hat to cover his moderate length blonde hair. His hazel eyes peer out from beneath his small black hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Kody Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries clubs. He is bald on top and has large silver tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Peridot (40 gp). Violet garnet (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
